Andreas Schiffler.
Physicist and Media Art Programmer
Senior Software Architect, IC-Agency, Canada
www.ferzkopp.net
About the Research
My work involves the analysis and linkage between computer games and
physics (i.e. game physics) - in particular the thesis is trying to
describe how good (or bad) game physics can be sometimes and study
the impact this can have on players and the general view of physics
(for example in education). The research is more focused on media-art
and philosophy aspects than the engineering and computer-science of
game physics.
About the Researcher
Andreas Schiffler, born and raised in Germany attained his High-School
diploma concurrently with a diploma as Chem-Tech in 1987. He then
moved to Canada in 1989 to study at the University of Saskatchewan,
where he received his B.Sc. in 1994 and a M.Sc. in Space Physics at
ISAS in 1996. Then he worked with media artists Prof. Jill Scott and
later the Institute of Visual Media under Dr. Jeffrey Shaw at the
ZKM media-art institute in Karlsruhe, Germany. He returned to Canada
in 2000 to join the startup company Tek21 Inc, Buffalo, NY only to
form his own company Appwares in 2001 developing Internet marketing
and communication software and an RSS publishing service. Currently
Andreas works as senior developer in the R&D department of IC-Agency,
Geneva/Bathurst.